A major new commission and solo exhibition by Los Angeles-based artist Candice Lin, comprising a virtual reality animation, flesh-like sculptures and a large-scale medieval trebuchet.
Candice Lin (b. 1979, Concord, Massachusetts) works in Altadena, California. She received her BA in Visual Arts and Art Semiotics from Brown University, in 2001, and MFA in New Genres from San Francisco Art Institute, in 2004. Her practice utilizes installation, drawing, video, and living materials and processes, such as mould, mushrooms, bacteria, fermentation, and stains. Lin has had recent solo exhibitions at the Pitzer Galleries, Claremont, CA; Walter Phillips Gallery, Banff Art Center, Canada; Ludlow 38, New York; Francois Ghebaly, Los Angeles, (all 2019) as well as the exhibition cycle A Hard White Body at Bétonsalon, Paris (2017); Portikus, Frankfurt; and the Logan Center for the Arts, University of Chicago (both 2018). Lin has been included in recent group exhibitions including the 2020 Ashkal Alwan Home Works 8 Forum, 2019 Fiskars Village Art & Design Biennale, 2018 Taipei Biennale; the 2018 Athens Biennale; Made in L.A. 2018, Hammer Museum, Los Angeles; New Museum, New York. She is the recipient of several residencies, grants and fellowships, including the Joan Mitchell Painters and Sculptors Grant (2019), The Artists Project Award (2018), Louis Comfort Tiffany Award (2017), the Davidoff Art Residency (2018) and Smithsonian Artist Research Fellowship (2009). She is Assistant Professor of Art at UCLA and lives and works in Los Angeles.
Commissioned by Spike Island, Bristol; Guangdong Times Museum; and Govett-Brewster Art Gallery, New Plymouth.