Rogue Game Reading List
19 September 2012 . posted in
Sophie Warren, Jonathan Mosley and Can Altay share a selection of the texts that have inspired and informed their ongoing project Rogue Game. Warren and Altay are artists and Mosley is an architect, and these books and articles represent their broad inquiry into game theory, urban planning, performance, literature and cinema.
Visitors are invited to peruse these materials in the Resource Area in Gallery 2 during opening hours.
- Claire Bishop Artificial Hells: Participatory Art and the Politics of Spectatorship (London: Verso, 2012)
- D. Graham Burnett “The Games Game Theorists Play” (Cabinet, Spring 2012, Issue 45)
- Binna Choi and Axel Wieder Casco Issues XII: Generous Structures (Berlin: Sternberg Press, 2011)
- Steven Connor A Philosophy of Sport (London: Reaktion Books, 2011)
- Bridget Crone (ed.) The Sensible Stage – Staging and the Moving Image (Bristol: Picture This with Plenty Projects, 2012)
- Graham Greene “The Destructors” in Twenty-One Stories (London: Vintage, 2001)
- Mark Hutchinson “On Expertise, Curation & the Possibility of the Public” (/seconds, July 2006, Issue 3)
- Harmony Korine Collected Screenplays 1 (London: Faber & Faber, 2002)
- Jon McKenzie Perform or Else (London: Routledge, 2001)
- Morgan Quaintance “Private Moments” (Art Monthly, March 2012, No 354)
- Jacques Ranciere The Emancipated Spectator, transl. Gregory Elliot (London: Verso, 2011)
- Mark Wilsher “Out of Many, One” (Art Monthly, July/August 2012, No 358)